This is a case study of design empowerment for a TV company. We believe that non-profit TV organization should not only expand its educational impact to the general public but also be capable of self-financing. And we think participatory curatorial design could be an interesting start to open staff’s mind & help transform the organization.
We collaborated with Kokododo inc., a pop music company dedicating to the nurturing of Taiwan-based new breed artists. SOForest plays the role of design director to ensure that the concept of the music album and marketing strategy was fully implemented during its promotion phase.
SOForest spent 2-year long collaborating with Chiayi City Government to offer design consultancy all the way from contextual inqury, rebranding, to product innovation realization for the 40+ selected traditional industrial partners from Chiayi City, including food supplier, souvenir manufacturer, restaurant, industrial manufacturer, furniture factory, tea supplier, bakery, etc.
A group of 10 students from Department of Digital Media Design, NYUST, was invited to go down to the countryside with SOForest and find their opportunities in design intervention using Arduino-based interactive technologies.
The hotel is furnished with Taiwanese brand designs that aims at shaping unique and engaging hotel stay experience. It is also one of the world’s first guest customizable hotel where guests are invited to select different design furniture and artefacts using an online reservation system.
This is an interactive installation designed and implemented for 2013 ELLE Style Awards. VIP and guests were invited to have a cover shoot using the user interface of the installation before coming to the ceremony.
An adaptive logo concept: direct adaption, form adaption, and material adaption.
We design a multi-touch and multi-user interactive system combining three full-HD touch screens (3240 x 1920 resolution in total) that showcases 3000 pieces of high resolution digitized notes selected from historical books in National Central Library.
As a volunteer member of IxDA Taiwan, we helped design the 2013 IxDA Conference program and invite speakers to come address keynotes on social innovation and social entrepreneurship, including Jason (founder of TEDxTaipei), Prof. Dong-Sheng Chen (Dept. of Sociology, NTU), Michael Peng (IDEO Tokyo), and Jon Kolko (Austin Center for Design).
SIoT (Society of Internet of Things) workshop explores the potential role of IoT technology in the context of social design and social innovation. SOForest co-organized this workshop with Star Rocket and gave an orientation in a form of keynote lecture. Participants ranges from graduate students, industry designers, engineers, technologists, social science researchers, and so on, and a few prototypes exploring SIoT ideas have been realized by Raspberry Pi, ElectricIMP, pieceDuino, Laser cutter, and 3D printer, etc. after 4 days of continuous dedication in FabCafe and Maker Bar in Taipei.
We are commissioned by Institute of Information Industry (III) to design Taiwan e-Competitiveness Annual Report 2013-2014. In order to improve the readability and embody the distinguishing feature of information research in a better way, the strategy is to incorporate infographic thinking in the designing of the annual report to transform bored data into insightful infographics and pleasing reading experiences.
This social entrepreneurial project starts from an idea to redesign acrylic donation boxes usually seen in shop counters. By transforming such acrylic donation boxes into digital interactive piggy banks, donated changes can be saved as personal credits and the donors can use them to exchange rewards offered by large corporations. This system brings multiple online campaigns to offline people to learn about, and encourages donors by real-time visual experiences.
We exploits the wifi access touchpoint as an interface to learn about user experiences regarding designer furniture inside the rooms of Play Design Hotel.
We teach a course on designing smartwatch user experience (UX) in Department of Information Communication, Yuan-Ze University. Students are divided into 7 groups and each explore an industry problem by designing a brand new wearable experience.
Two interactive service space commercial projects (i.e. an interactive restaurant and a real estate VIP center) were selected as case studies to analyze and conclude a preliminary framework for designing an interactive service space. The paper has been presented in eCAADe (Education and research in Computer Aided Architectural Design in Europe) 2012 conference in Prague, Czech Republic.
This is a series of experimental print and graphic design works to urge to stop the forced organ harvest happening in China. Prints (posters, post cards, etc.) are used as activist media to intervene and to communicate significant message to the society.
Media Frame is a side product for our company-operated Play Design Hotel.
Media Frame is an 'interface-free' digital photo frame. It displays image of slides of local designers' product that is undergoing crowd-funding. When a user touches a slide, a video that introduces that product concept will start to play. By touching that video, a QR code will emerge and lead the user to the purchase page or campaign site upon scanning via mobile device.
We have built an interactive digital signage for our self-owned Play Design Hotel. The signage contains two apps: a digital travel calendar and an award-winning design showcase. The digital travel calendar visualizes daily travelling recommendations and recommended activities in an ambient info-aesthetical fashion and manifests itself as a household appliance. The award-winning design showcase enables guest to learn about furniture designs in the room and furthermore buy them via mobile phones.
693mm x 298mm x 15mm /
693mm x 298mm x 80mm (with computer + touch)
We have invited several unique Taiwan designer brands to furnish the shop's interior and design the table together.
The idea behind Play Design Hotel has always been curating indigenous cultural experiences by integrating local design - furnishings, accessories, and fixtures into everyday commercial spaces. And TOFU meets Tea is our first implementation in catering industry.
Limited editions of specially-made designer furniture / tableware carved with TO-FU OYAKO's specially illustrated graphics are produced and can be experienced inside the shop.
By integrating local designers' tableware, furniture, and food, we aim at introducing high quality Taiwan designs to TOFU fans' everyday living experiences.
In order to introduce the most avant-garde 'speculative design thinking' to visitors from all over the world, Play Design Hotel has curated the theme room Future Lab.
The Future Lab is also the designers’ living lab—the artists of “Ouroboros Organic Organisms of O” designed self-guide devices, experience kits, and other cultural probes in the room, to help lodgers dig into the concept and context of different experimental projects placed inside the room. At the same time, the lodgers will be expected to produce experimental results through personal participation in the experimental process, as the feedback for the designers.
This project is a design collaboration with:
Ouroboros Organic Organisms of O
Rachel JC Chang
Soo Yards is a supportive brand system that manages multiple independent sub-brands in different lifestyle sectors - agricultural market, education, select shop, art gallery, etc. The aim is to develop a coherent brand design language that represents the aesthetics and impressions of the overall brand image across different design applications.